Learn at MAX.
Come to MAX to gain the knowledge you need to stay competitive and the inspiration to create your best work. Choose from over 300 sessions and labs taught by industry leaders and Adobe experts. Customize your MAX experience by mixing and matching sessions from all five MAX tracks: Web Experiences, Design and Creativity, Digital Publishing, Gaming or Video. The MAX Scheduler will help to build your own personal schedule.
Sessions, labs, and BYOD labs
Sessions
Sessions feature presentations from top-notch speakers from around the world. Standard sessions generally include 50 minutes of presentations and demonstrations and 10 minutes for questions and answers.
BYOD labs
The 2013 program includes the popular BYOD (bring your own device) labs, a unique format that lets you learn on your own device. All BYOD labs require you to bring your laptop and any additional devices, such as a tablet or smartphone. Specific device requirements will be outlined in the description.
Labs
Standard labs last 90 minutes and consist of presentations, demonstrations, and hands-on class exercises. Each lab attendee will follow an instructor on a dedicated computer. Some labs are taught on PCs and others on Macs. Check which platform the lab is being taught on to be sure you are comfortable learning in that environment. Platform type will be noted in the MAX Scheduler.
Preconference bundles and labs
Preconference labs
Preconference labs are full-day or half-day hands-on programs that provide additional intensive training for MAX attendees interested in expanding their marketable skills.
Bundles
Preconference bundles include the following extended courses that are 1.5 to 3.5 days long. They include the preconference course plus a full conference pass to attend the three days of MAX, May 6-8.
Preconference BYOD labs
Preconference BYOD labs are full-day or half-day programs that allow you to learn on your own laptop and may also require you to bring an additional mobile device or tablet. Specific device requirements will be outlined in the description.
Russell Brown@MAX Presents: Designing in the Cloud — with Classic Movie Monsters
The Russell Brown@MAX lab is a 3.5 day, hands-on course for art directors, designers, illustrators, and photographers to learn advanced imaging techniques using Adobe® Photoshop® and Adobe Photoshop Touch. Led by Adobe Senior Creative Director and mad scientist Russell Brown, in collaboration with his distinguished team of monsters, this course gives you the opportunity to work with some of the best designers and instructors in the industry.
See agenda and details ›
Creative Cloud@MAX: Create Content Across Screens and Devices
This program is for creative designers and developers who want to create responsive websites and digital publications that run across a range of screens and devices. You'll learn how to consider differences in screen sizes and input types, whether you're just starting content creation or updating existing materials.
This BYOD lab covers the latest features in several Adobe Creative Cloud™ products and services. In it you'll learn:
- Tips for creating high-impact digital images and graphics using Adobe Photoshop and Adobe Illustrator® to leverage across projects
- How to create digital publications for the iPad with Adobe InDesign® and Digital Publishing Suite, Single Edition
- Techniques for creating responsive web content using Adobe Edge Tools & Services as well as Adobe Dreamweaver®
ProVideo@MAX: Adobe Premiere Pro for Experienced Editors
If you're considering making the switch to Adobe Premiere® Pro for video editing, this class is for you. Join Adobe Premiere Pro Master Trainer Abba Shapiro in this intermediate-level class that will teach you how to edit in Adobe Premiere Pro — from creating a sequence to producing your final output. The two-day course is offered individually or as a bundle with the full MAX conference.
In this hands-on lab, you'll learn:
- How to organize projects, create new projects, and import other NLE projects to use in Adobe Premiere Pro
- The ins and outs of file management
- Basic and intermediate editing techniques, color correction, audio mixing and repairing, and titling and effects
- How to work with other production tools such as Adobe After Effects®, Prelude™, and Photoshop
Adobe Exchange@MAX
Developer track
Discover the Future for Creative Product Extensibility and the Opportunities of the new Adobe Exchange for Developers
In this pre-conference, we'll be focusing on the Creative Suite extensibility roadmap. You'll learn about the developer tools available and how they will evolve, the different extensible layers in the applications, and opportunities open to you as a developer with Adobe Exchange, Adobe's new marketplace. Get ahead of the game and find out where Adobe is heading with technologies powering Adobe's future Creative products and their extensibility. Whether you are an existing C++ Plug-in, ActionScript, ExtendScript or Web developer you will benefit from a sneak peek into the future Creative Suite technologies that align with Adobe Exchange. This pre-conference is a must for anyone interested in developing with Adobe's award winning Creative Suite products - don't delay, register now.
Producer track
Discover the future Opportunities of the new Adobe Exchange and Creative Product Extensibility
Get ahead of the game and find out where Adobe is heading with technologies powering Adobe's future Creative products and their extensibility. This session will focus on Adobe's new marketplace Adobe Exchange. Get tips and tricks on how to create, list, sell and privately share your products, plus the future plans for Adobe Exchange and how it will help Creative Suite and Creative Cloud users and producers. This preconference is ideally suited to designers, developers and other creative producers - anyone that wants to create products and content. More details will follow soon! Places are limited, so we recommend you register now.
Attend these preconference courses to receive in-depth training and learn even more about Adobe products and tools.
Choose from BYOD labs where you bring your own device and laptop and walk away with the course materials loaded on your machine, or the computer supplied labs where all demo files will be pre-loaded on either a Mac or PC environment. Be sure to note which lab environment the class is being taught on to ensure you are comfortable using that platform. Preconference labs and BYOD labs range from a half-day to 3.5 days so please note the course dates and times within the details of each course. In addition, this year we are adding in a preconference half-day session that will not require attendees to bring computers. Check out the details below for this exciting new course!
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Preconference BYOD Labs
Advanced Gaming: Taking your game to the next level with the latest Adobe Flash Technology
For additional pricing discounts for government, education and nonprofit, click here.
Learn to leverage advanced techniques and tools that will bring your game development to the next quality level. Deep dive into game optimization, shader programming, library cross compilation, and more.
Renaun Erickson and Andy Hall, Gaming Evangelists at Adobe will:
- Show you how to use Adobe Scout to help find bottlenecks and analyze memory, rendering, GPU usage and more
- Demonstrate how the Flash C++ Compiler can help you build or take advantage of established C++ libraries
- Dive under the surface of Stage3D based libraries (Starling, Away3D, Feathers), and learn what's going on at the AGAL/shader level, and how you can tweak it
- Walk through the latest player and tool features for fine tuning web and mobile game content, such as workers, packaging, debugging, asset management, and more
Skill level: Advanced
Building Games with the Adobe Gaming SDK
For additional pricing discounts for government, education and nonprofit, click here.
Interested in building games? Come to this lab to learn how to develop an ActionScript-based game using Adobe gaming technologies and tools, and start producing highly successful games for both the web and mobile devices.
Lee Brimelow, Gaming Evangelist at Adobe will:
- Show you how to use the standard Adobe Gaming SDK frameworks (Starling, Feathers, Away3D) and others to allow your games to fully tap into the power of the GPU
- Demonstrate how to add physics and other popular game features leveraging third party game libraries
- Guide you through the new features available in FlashPro and FlashBuilder to streamline your development
- Teach you how to fine-tune your games to achieve maximum performance
Skill level: Beginner
Deep Dive into Web Standards and Technologies
For additional pricing discounts for government, education and nonprofit, click here.
Explore how to create rich, immersive visual content with HTML, CSS, and JavaScript. This lab will cover some of the new CSS features for layout, cinematic visual effects, and advanced graphics. You'll get hands-on experience building great looking web content. In the lab you will learn:
- Information on HTML5 and what it means for web designers and developers.
- How to use the new CSS features around advanced graphical and visual effects
- Creating content with HTML5's Canvas API
- Making use of SVG to create vector graphics on the web for use across multiple resolutions
Preconference Labs
Adobe Digital Publishing Suite Training (Mac lab)
For additional pricing discounts for government, education and nonprofit, click here.
Learn how to use Adobe® Digital Publishing Suite to design mobile documents and build single-folio and multi-folio apps to deliver innovative reading experiences, dynamic content, and high-impact advertising on leading tablet devices. Get consumers more deeply engaged with your content and your brand. You'll also learn how to create multi-folio apps with entitlements and subscriptions, Apple iTunes and Newsstand subscriptions, and custom app navigation for iPad and Android™ tablets.
Digital Publishing Suite is a complete solution that lets individual designers, magazine and newspaper publishers, retailers, ad agencies, and major media and brand organizations create, distribute, monetize, and optimize cutting-edge interactive content and publications for tablets. Efficiently bring your tablet content to market. Smooth integration with Adobe Creative Suite® and tight control over the complete app creation and publishing process empower you to deliver engaging tablet documents that meet even the most intensive deadlines.
OBJECTIVES
At the conclusion of this course you'll be able to:
- Design and lay out documents
- Specify device digital page orientations
- Specify the safe area of design for device documents
- Describe how interactive overlays float above the digital page
- Create hyperlinks to articles within the folio, as well as online resources and email addresses
- Create multistate objects and specify mobile device controls and functions for interaction
- Create folios and articles and incorporate articles into folios
- Manage articles in both the Folio Builder Panel within Adobe InDesign® and via the Digital Publishing Suite Dashboard
- Preview folios and articles via the Adobe Content Viewer
- Know what credentials, files, icons, splash screens, and subscription and entitlement resources are needed to publish a viewer app
Adobe Muse: Create a Professional HTML Website Without Writing Code (Mac lab)
For additional pricing discounts for government, education and nonprofit, click here.
Have you wanted to create a website for yourself or your clients, but haven't had the time or interest to learn HTML and CSS? Design and publish a quality website as easily as creating layouts for print, using features that will be familiar to users of Adobe Photoshop® and InDesign.
Dani Beaumont, Adobe Muse™ group product manager, will show you how to:
- Plan and design your site: Lay a smart foundation to organize your content, and then combine imagery, graphics, and beautiful typography
- Add rich interactivity: Easily add interactive elements like slide shows and contact forms. Plus, embed maps and blogs, and add animation
- Preview, publish, and manage: Test your site, and when it's ready, quickly take your site live
Note: This session is for designers who are familiar with page layout fundamentals. Design assets and a step-by-step guide will be provided.
Adobe Social Training (PC lab)
For additional pricing discounts for government, education and nonprofit, click here.
Adobe Social training provides marketers insight into how key conversations on leading social networks such as Facebook, Google+, Twitter, blogs, and YouTube affect brand perception, including their impact on core business metrics. For example, Adobe Social reports capture how often strategic terms related to your company, brand, products, or services are mentioned (including the sentiment), and enable you to uncover the hidden impact of social media on your key performance indicators (KPIs). This training also provides marketers the skills and best practices for leveraging the Adobe Social solution for optimizing the reach and performance of their inbound marketing and communications initiatives via industry-leading social network publishing, and assessment features.
Beyond Demo Code: How to Build Real Applications for Mobile Devices Using Web Technologies (Mac lab)
For additional pricing discounts for government, education and nonprofit, click here.
Learn how to build large, complex, and native-like mobile apps using HTML, JavaScript, and CSS. This session covers modern strategies to build large JavaScript projects using JavaScriptMVC frameworks, and how to use Adobe PhoneGap™ to leverage the native capabilities of your device in JavaScript and to package your HTML application as a native app for distribution through the different app stores.
Adobe evangelists will show you:
- How to compare and contrast various JavaScript frameworks for building mobile applications
- What design decisions to take into account when building mobile apps with web technologies
- How to use the PhoneGap APIs to create applications with native device hooks
- The best ways to test and deploy your mobile applications to various app stores
Creative Cloud@MAX: Create Content Across Screens and Devices (Mac lab)
Sunday, May 5, 9am-5pm
Creative Cloud@MAX can only be purchased as a bundle pass which includes the 1.5 days of preconference training, plus all 3 days of the full MAX conference pass. For pass details and discounts for government, education and nonprofit, click here.
This program is for creative designers and developers who want to create responsive websites and digital publications that run across a range of screens and devices. You'll learn how to consider differences in screen sizes and input types, whether you're just starting content creation or updating existing materials.
This two-part lab covers the latest features in several Adobe Creative Cloud™ products and services. In it you'll learn:
- Tips for creating high-impact digital images and graphics using Adobe Photoshop® and Adobe Illustrator® to leverage across projects
- How to create digital publications for the iPad with Adobe InDesign® and Digital Publishing Suite, Single Edition
- Techniques for creating responsive web content using Adobe Edge Tools & Services as well as Adobe Dreamweaver®
Evolution of Interactivity and Motion on the Web (PC lab)
Join Simon Widjaja and Sarah Hunt as they show you how to get your hands dirty with Edge Animate. You'll learn how to use the tool to create engaging and interactive experiences, while enabling integration into real-world workflows based on pure web standards. In this preconference they'll share:
- Tips and tricks to get started creating animations using Edge Animate
- Customer insights gained while developing this product
- Best practices to create mobile-ready interactive content
- Free extensions and visual effects you can use right out of the box
If want to see the full impact of Edge Animate for web designers, interactive designers and creative coders, this is THE workshop for you. Expect the unexpected!
Getting Started with Responsive Web Design (PC lab)
For additional pricing discounts for government, education and nonprofit, click here.
Learn about the key concepts of responsive web design and the Adobe tools that enable you to design responsibly.
Paul Trani, Worldwide Web Evangelist, will walk you through:
- Concepts of responsive design and what’s been learned from customer implementations
- Ideas, design philosophy, and key features of Edge Reflow to get you started with its exciting capabilities
- Other Adobe tools and technologies that support responsive design
ProVideo@MAX: Adobe Premiere Pro for Experienced Editors (PC lab)
Sunday, May 5, 9am-5pm
ProVideo@MAX Bundle Price: $1,995
You can purchase this 2-day preconference lab on its own for $1,195 or receive a discount by purchasing it as a bundle pass that includes the 2 days of preconference training, plus all 3 days of the full MAX conference pass for $1,995
If you're considering making the switch to Adobe Premiere® Pro for video editing, this class is for you. Join Adobe Premiere Pro Master Trainer Abba Shapiro in this intermediate-level class that will teach you how to edit in Adobe Premiere Pro — from creating a sequence to producing final output.
In this two-day, hands on lab, you'll learn:
- How to organize projects, create new projects, and import other NLE projects to use in Adobe Premiere Pro
- The ins and outs of file management
- Basic and intermediate editing techniques, color correction, audio mixing and repairing, and titling and effects
- How to work with other production tools such as Adobe After Effects®, Prelude™, and Photoshop
Russell Brown@MAX Presents: Designing in the Cloud — with Classic Movie Monsters (Mac lab)
Monday, May 6, 1pm-5pm
Russell Brown@MAX can only be purchased as a bundle pass which includes the 3.5 days of preconference training, plus 2 days of the full MAX conference pass. For pass details, click here.
Learn more about Russell Brown@MAX.
Shooting and Editing Footage from DSLR Cameras (PC lab)
For additional pricing discounts for government, education and nonprofit, click here.
The use of DSLR cameras to shoot video has skyrocketed. Learn from Photoshop and Adobe Premiere Pro Certified Instructor Rich Harrington as he introduces you to DSLR shooting and helps you put all the pieces together in post-production using Adobe's powerful software.
This all-day lab will:
- Introduce you to the entire process of shooting DSLR videos
- Teach you important planning and shooting techniques
- Show you how to edit and stabilize footage and make it look better in Adobe Premiere Pro and Photoshop
Preconference Session
Exchange@MAX: Discover the Future for Creative Product Extensibility and the Opportunities of New Adobe Exchange
The Adobe Exchange Bundle can only be purchased as a bundle pass which includes the half day preconference session, plus 3 days of the full MAX conference pass. For pass details, click here.
Developer track
Discover the Future for Creative Product Extensibility and the Opportunities of the New Adobe Exchange for Developers.
In this preconference session, we'll focus on the Creative Suite extensibility roadmap. You'll learn about the developer tools available and how they will evolve, the different extensible layers in the applications, and opportunities open to you as a developer with the Adobe Exchange, Adobe's new marketplace. Get ahead of the game and find out where Adobe is heading with the technologies powering its creative products in terms of extensibility. Whether you're an existing C++ plug-in, ActionScript, ExtendScript, or Web developer, you'll benefit from a sneak peek into the future Creative Suite technologies that will align with Adobe Exchange. This session is a must for anyone interested in developing against Adobe's award-winning Creative Suite products. Don't delay — register now.
Producer track
Discover the Future and Opportunities of the New Adobe Exchange and Creative Product Extensibility
Get ahead of the game and find out where Adobe is heading with the technologies powering its creative products in terms of extensibility. This session will focus on Adobe's new marketplace, Adobe Exchange. Get tips and tricks on how to create, list, sell, and privately share your products, and hear how Adobe Exchange is continuing to evolve to meet the needs of Creative Suite and Creative Cloud users and producers. This preconference session is ideally suited to designers, developers, and other creative producers — anyone who wants to create products and content. More details will follow soon! Space is limited, so we recommend you register now.
New and expanded session tracks
Gain the knowledge you need to stay competitive with session content that relates to whatever you create. Learn from top speakers from around the world and get inspired to create your best work. While you are free to mix and match any sessions to create your own personalized MAX experience, we grouped sessions into topical tracks to help you find the content you are looking for. MAX 2013 tracks include Web Experiences, Design and Creativity, Digital Publishing, Gaming, and Video.
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MAX Scheduler
Adobe MAX 2013 offers an online session catalog and a dynamic session scheduling application, the MAX Scheduler, which enables you to easily browse sessions, labs, and BYOD (bring your own device) labs to build your personal MAX schedule. Search through more than 200 sessions and 100 labs by various criteria, including required skill level, track, audience, featured products, speaker, or keyword. You can view all of the MAX Scheduler content at any time, but you cannot actually schedule sessions until you have registered for Adobe MAX 2013.
Things to know:
Register for sessions and build your personal MAX schedule
Once you have registered for MAX, you can launch the MAX Scheduler and use the same username and password you created during registration to sign in. View the “My Schedule” area to view which sessions and labs are available during your open times and add them to your personal schedule. Be sure to pay close attention to prerequisites for intermediate and advanced courses as well as BYOD labs that require you to bring an additional device or have specific system requirements.
MAX Scheduler
Adobe MAX 2013 offers an online session catalog and a dynamic session scheduling application, the MAX Scheduler, which enables you to easily browse sessions, labs, and BYOD (bring your own device) labs to build your personal MAX schedule. Search through more than 200 sessions and 100 labs by various criteria, including required skill level, track, audience, featured products, speaker, or keyword. You can view all of the MAX Scheduler content at any time, but you cannot actually schedule sessions until you have registered for Adobe MAX 2013.
Locate session rooms
Session room locations will be finalized one week before MAX 2013. Once they are finalized, we will notify you via email, so you can log in to the MAX Scheduler to see where your sessions will be held and either save your schedule to your Outlook calendar or print your schedule to bring with you to the conference. In addition, information kiosks will be available throughout the convention center so you can print your schedule.
My Interests & Auto Scheduler
Browse the MAX Catalog to find sessions and labs that interest you. Add them to your âMy Interestsâ section as you browse to flag them as sessions you'd like to take, and mark sessions as low, medium, or high interest. Once you've added all of the sessions you are interested in, select the Auto Scheduler to add the sessions in your My Interests profile to your schedule. If conflicts exist, you'll be able to choose which sessions to add to your schedule. Note: If a session is on your My Interests list, it will NOT guarantee you a seat in the class; you must be registered for the session in order to reserve your place.
Register early — sessions and labs sell out!
Sessions and labs fill up early. Be sure to create your personal MAX schedule as soon as possible to guarantee your sessions and labs. In addition, you must arrive at least five minutes prior to the scheduled start time in order to guarantee your seat.
Waitlist Process
Want to attend a sold-out session or lab? Register for the session waitlist by adding the session to your schedule. You will be notified that you are on the waitlist and should a space open up before MAX, you will automatically be added to the class. If a spot does not open up before the start of MAX, we will create an onsite wait line in front of the session or lab room 15 minutes prior to the scheduled start time. Those in the wait-line will be admitted on a first come, first served basis based on the open seat availability.
Design and Creativity
Get unlimited inspiration in just a few days, with sessions and hands-on labs covering everything from digital imaging, typography, color theory, and illustration to interaction design, digital publishing, and designing for web and mobile. Sign up for sessions in the Design & Creativity track, and we'll share new approaches and techniques that can help you work smarter and apply your skills to media like the web, smartphones, and tablets. Deliver your best ideas faster, in print, on the web and on mobile devices.
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What you'll learn:
- Discover new creative techniques like creating seamless repeatable patterns, editing video, or working with 3D
- How to create websites and apps—without writing a single line of code
- Countless tips for working faster with the very latest Creative Cloud features
- Get inspired and learn from other designers who'll give insight into their creative process.
Intended for:
- Designers, photographers, illustrators, and anyone else who is challenged with expressing ideas in virtually any medium
Featured products:
Digital Publishing
Digital Publishing is a can't-miss opportunity and Adobe is leading the way. Be among the first to see how mobile applications built with Digital Publishing Suite can help you connect with your customers and readers, build brand and grow your business. You'll find sessions in the Digital Publishing track to educate and inspire you, whether you're a magazine or newspaper publisher, large or small organization, advertising agency or educational institution.
What you'll learn:
- How to use applications to transform your publishing business or anchor a multichannel marketing campaign
- How to use Digital Publishing Suite with other Adobe solutions including Creative Suite, SiteCatalyst, and Scene 7 to create highly engaging mobile applications, understand customer engagement, drive revenue and automate the delivery of compelling marketing assets
- How to extend Digital Publishing Suite to create fully customized reading and marketing experiences.
Intended for:
- Design and production professionals who are building and publishing applications for leading tablets and smartphones
- Digital strategists, marketing executives and business decision makers responsible for defining mobile application strategies to drive greater engagement and business opportunities
Featured products:
Gaming
Whether you're creating casual or social games — from indie to AAA — sessions in the Gaming track will expose you to the most-talked about game experiences being created today. Pick up the skills you need to design and develop console-quality games using tools like Flash, AIR and HTML5 and get inspired to create the next generation of gaming on the web.
What you'll learn:
- How to create and monetize games for desktop and mobile, including iOS and Android
- The latest tools, technologies, and frameworks being used by the world's best game developers
- How to improve the experience of your games with Flash technology, the game console for the web
- Maximize your IP and turn your games into top money-makers
Intended for:
- Game designers, developers, and publishers
Featured products:
- Adobe Creative Cloud
- Adobe Scout
- Adobe Gaming SDK
- Flash C++ Compiler
- Flash Player
- AIR
- Flash Builder®
- Flash Professional
- PhoneGap
- third-party gaming tools and frameworks
Video
It's a competitive world out there, and video pros need tools that won't get in the way of their creativity. Sessions in the Video track will show you how to work smarter and faster with integrated Adobe video tools including Adobe Premiere Pro and Adobe After Effects, to bring your high quality productions to any screen. From pre-production through post, session include hands-on labs, advice from expert panels, and inspirational work by creative leaders in the industry.
What you'll learn:
- The full range of tools and features that will benefit your production workflow
- How to be a better editor using powerful trimming tools and other creative advancements in Adobe Premiere® Pro
- A faster, more productive workflow with compositing and 3D enhancements in Adobe After Effects®
- How to use production tools like Adobe Audition® for sound, Adobe Prelude™ for ingest and logging, Adobe SpeedGrade™ for color grading, and Adobe Story Plus for screenwriting
Intended for:
- Post-production professionals: Filmmakers, editors, motion graphics artists, visual effects artists, multimedia professionals, videographers
- Broadcast professionals: Those working in businesses that deliver content over networks where ad revenue is their primary revenue source
- Educators: Those who teach media skills such as broadcast journalism or film
Featured products:
- Production Premium
- After Effects
- Adobe Premiere Pro
- Adobe Audition
- SpeedGrade
- Prelude
- Story Plus
- Primetime
Video Lab sponsorship by HP Workstations
Web Experiences
If you feel the ongoing challenge of keeping up with a web that's changing at warp speed, you'll want to sign up for sessions in the Web Experiences track. Whether you're just getting started, or already creating complex animations or web experiences, there are sessions covering everything you need to know about creating for today's web browsers. This track is a combination of hands-on labs, quick tips, and advice from expert panels.
Things you'll learn:
- Tips and ideas to design and develop powerful content that conforms to the latest web standards, using the latest in HTML5, JavaScript, and CSS
- Tools, techniques, and inspiration to build engaging web content for multiple screens
- Inside tricks for taking advantage of the latest browser features
Intended for:
- Designers and developers who create web content for delivery across multiple screens
Featured products:
Russell Brown@MAX Presents: Designing in the Cloud - with Classic Movie Monsters (Mac)
The Russell Brown@MAX lab is a 3.5 day, hands-on course for art directors, designers, illustrators, and photographers to learn advanced imaging techniques using Adobe Photoshop and Adobe Photoshop Touch. Led by Adobe Senior Creative Director and mad scientist Russell Brown, in collaboration with his distinguished team of monsters, this course gives you the opportunity to work with some of the best designers and instructors in the industry.Start with cutting-edge photography, add a pinch of Photoshop techniques, and you'll soon have a collection of amazing images for your Classic Movie Monster projects. In this class - using a powerful combination of cameras, computers, and Adobe Creative Cloud tools - you'll design with still and moving images. You'll start by using still images to create a classic movie monster poster, and then you'll create a movie trailer using some of the advanced Photoshop video features. Finally, through technical trickery and down-to-earth instruction from the experts, you will have learned to master the wonders of Adobe Photoshop!
Taught on the latest Macs, Russell Brown@MAX features a limited class size and an intimate, inspiring environment for in-depth instruction on Photoshop and Creative Cloud. While working on your cloud-based projects, you'll have time to ask questions of industry experts and network with others in your field. This year's theme is all about your favorite movie monsters and, as in the past, you should be prepared for Russell Brown to bring the hidden monster out of everyone.
Russell Brown@MAX Bundle Price: $1,995
Russell Brown@MAX can only be purchased as a bundle pass which includes the 3.5 days of preconference training, plus 2 days of the full MAX conference pass. For pass details,
RUSSELL BROWN @ MAX 2013
THE ADOBE CREATIVE CLOUD AND CLASSIC MOVIE MONSTERS
DAY 1 - FRIDAY, MAY 3RD
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12:00 p.m.-1:00 p.m.Registration
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1:00 p.m.-1:30 p.m.Opening Ceremonies
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1:30 p.m.-3:00 p.m.AARON GRIMES / RALPH NELSON
Monster Photography Session Lights Camera Action! -
3:00 p.m.-3:15 p.m.Coffee/tea break
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3:30 p.m.-4:30 p.m.SEAN TEEGARDEN
The Art Of Movie Posters -
4:30 p.m.-5:15 p.m.RUSSELL BROWN
What's New In The Adobe Creative Cloud and Adobe Photoshop
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DAY 2 - SATURDAY, MAY 4TH
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08:00 a.m.-9:00 a.m.Continental Breakfast and Project Time
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9:00 a.m.-10:30 a.m.LISA CARNEY
Poster Retouching Magic In Photoshop -
10:30 a.m.-10:45 a.m.Coffee/tea break
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10:45 a.m.-11:45 a.m.JULIEANNE KOST
The Creative Composite -
12:00 p.m.-1:00 p.m.Lunch (Petree Hall)
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1:00 p.m.-2:30 p.m.Poster Project Time
Get your poster started with our MAX team of experts. -
2:30 p.m.-4:00 p.m.RUSSELL BROWN
My favorite Photoshop techniques -
4:00 p.m.-5:00 p.m.Project Printing
Get your poster printed and proofed
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DAY 3 - SUNDAY, MAY 5TH
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8:00 a.m.-9:00 a.m.Continental Breakfast and Project Time (Petree Hall)
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9:00 a.m.-10:30 a.m.COREY BARKER
Movie poster tips and tricks • Getting that Hollywood look -
10:30 a.m.-10:45 a.m.Coffee/tea break
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10:45 a.m.-12:00 p.m.JOEL GRIMES
Selling the fake -
12:00 p.m.-1:00 p.m.Lunch (Petree Hall)
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1:00 p.m.-2:30 p.m.POSTER PROJECT TIME
Get your poster finished with the MAX team of experts. -
2:30 p.m.-4:00 p.m.RUSSELL BROWN
Photoshop goes to the movies -
4:00 p.m.-5:00 p.m.ADAM JERUGIM
Optimizing photoshop for speed!
END OF DAY THREE
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DAY 4 - MONDAY, MAY 6TH
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9:30 a.m.-11:30 a.m.MAX OPENING KEYNOTE (Nokia Theatre, L.A. LIVE)
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12:00 p.m.-1:00 p.m.Lunch (Community Pavilion)
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1:00 p.m.-1:30 p.m.LISA CARNEY
Cool Things I Forgot To Tell You! -
1:30 p.m.-2:00 p.m.RUSSELL BROWN
Photoshop Touch and The Creative Cloud -
2:00 p.m.-3:00 p.m.Room Cleanup and Final Printing
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3:30 p.m.-6:00 p.m.Poster Show and Setup
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6:00 p.m.-8:30 p.m.MAX SPONSOR WELCOME RECEPTION AND CELEBRATION!
(Community Pavilion)
END OF DAY FOUR
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Sean Teegarden
Sean is a Los Angeles based freelance photographer, specializing in portraiture, still life, and commercial advertising. His services also include photo retouching and compositing. Advertising and entertainment clients include TBWA Chiat Day, Paramount Studios, NBC, Universal Pictures, Cedar Fair Entertainment, and Boy Scouts of America.
Sean currently consults for Adobe Systems, Inc. and periodically guest lectures for USC Roski School of Fine Arts and Art Center College of Design.

Joel Grimes
Joel is a commercial advertising photographer with over 30 years in the business. His assignments have taken him to every state across the USA and to over fifty countries around the globe. He considers himself an ambassador for the photographic creative process by teaching workshops and lectures across the country. http://www.joelgrimes.com/Artist.asp?ArtistID=12191&Akey=P7FJP8B4

Corey Barker
Corey is an Education and Curriculum Developer of the National Association of Photoshop Professionals. An award-winning designer and illustrator, Corey is the Executive Producer of PlanetPhotoshop.com and has regular columns in Photoshop User Magazine. Corey is also a featured instructor at Photoshop World Conference & Expo and the Adobe MAX Creativity Conference. He has also taught the Photoshop Down & Dirty Tricks seminar tour traveling to cities all over the country. Corey has produced numerous DVD training titles on Photoshop and design for Kelby Online Training and also recently co-authored Photoshop CS4 Down & Dirty Tricks with Scott Kelby. Corey also was a contributing author for 3D in Photoshop: The Ultimate Guide for Creative Professionals. Corey holds a BFA in Illustration from the Ringling School of Art & Design in Florida

Julieanne Kost
Julieanne is Principal Evangelist for Photoshop and Lightroom at Adobe Systems, founder of jkost.com , publisher of the Daily Photoshop and Lightroom Tip (blogs.adobe.com/jkost ), host of âThe Complete Pictureâ a bimonthly instructional training program featuring Lightroom and Photoshop on AdobeTV, author of âWindow Seat â The Art of Digital Photography and Creative Thinkingâ and author of Photoshop CS6 Essential Training with Lynda.com. http://www.jkost.com

Lisa Carney
Lisa an advertising and entertainment retoucher. She has been working for over 20 years for most of the major studios and entertainment ad agencies: Disney, Paramount, 20th Century Fox, Newline, Sony, Starz, ABC, CBS, TNT, CNN, BLT, Ignition, Cold Open, Speedo, Kraft. A graduate of Art Center Collage of Design in Phototgraphy she is a passionate Photohop instructor, having taught Photoshop in Italy, France, Engand and the Untied States. http://lisacarney.com/

Ralph Nelson
Ralph Nelson is a photographer best known for his work in motion pictures.
He is the recipient of the 2005 Publicist's Guild Award for Excellence in Unit Still Photography and the 2009 Society of Camera Operators Lifetime Achievement Award. His feature film credits can be found at http://www.imdb.com/name/nm0625125/
The first book of his personal work, BOTANICA iPhone Photos was recently published.

Rayce Bird
Tattoo artist, concept artist and make-up artist. Rayce was the winner of the TV show "Face Off" He will be creating some special classic creatures for class. http://www.raycebird.com

Aaron Grimes
Aaron Grimes is a San Francisco based filmmaker who's probably better at photography but wishes he were an illustrator, but above all is driven by passion to create.

James White
James is a visual artist and designer from Dartmouth, Nova Scotia, Canada, and is the one-man wrecking crew behind the Signalnoise Studio. His work has been featured in international design magazines, spoken at several conferences, and hosts a weekly online design show called the Signalnoise Broadcast.